Category:User experience -> UX strategy -> User research -> Personas | ARTS & FARCES internet wiki

Category:User experience -> UX strategy -> User research -> Personas

Category:User experience -> UX strategy -> User research -> Personas

Personas

As you set out to create fictional personas to support your user research, keep these important points in mind.

In a business-to-business context, where only a few products or services are on offer, persona groups shrink to the “role” level.

  • Influencer
  • Decider
  • Buyer
  • User
  • Gatekeeper

Persona psycho/demographic information

  • Name
  • Age
  • Company size
  • Vertical segment
  • Location
  • Education
  • Family life
  • Work life
  • Personality traits
  • Responsibility (e.g., gatekeeper)
  • Role in buying process (e.g., influencer; decider)
  • Drivers (e.g., revenue; cost savings; personal success)
  • Business need (e.g., performance improvements; ease of use)
  • Concerns (e.g., conversion, ease of use)

Buying stage questions

For commercial websites, it’s important to remember that there is a general hierarchy of buying stages and different goals for each stage:

  • Early—no awareness of a problem (make aware of problem)
  • Mid-early—awareness of some problem (educate why problem should be fixed)
  • Late-early—inspired to solve a problem (provide solutions)
  • Mid—awareness of solution set (demonstrate expertise)
  • Mid-late—understand solution needs (demonstrate differentiation)
  • Late—product selection (provide validation)

Determining specific goals for each buying stage makes it easier to map the content for each persona (for each stage).

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